ZEE LUNCH
January 27, 2013 , 8:22 PM
Derpaherp
BY emreu

Jättesakta men ganska  säkert pysslar jag vidare på...


4 comments

November 15, 2012 , 8:13 PM

BY Subspherical

Here is some moar pictures on stuff. A quick blockin on the body for the head i made earlier.
I created the Heavy Soldier a while ago, never really finished or baked it. Had other stuff to do.




4 comments

November 08, 2012 , 7:47 PM

BY emreu

Aight, fine. Här är lite jox jag gjort på sistone. Där finns det obligatoriska kvinnohuvudet direkt i ZBrush - nu mer animestil, fast orka hår; en variant på det generella kvinnohuvudconceptet som tagit sig in i UDK och blivit smått zombiemekanifierat; samt en lite oplanerad render av inblockad scen för ett nystartat men långplanerat projekt att återskapa en bit av palatset Alhambra (specifikt, Court of the Lions).



Also, English. Fishy fish.
2 comments

, 12:42 AM
SculptIT
BY Subspherical

Once again im free to do some daily sculpts whoho
This is some sort of.. stereotypical cartoony nemesis that i though i would quicksculpt.
Maybe i should Clay the surface a bit more to get the edgy sharp cartoon-feel.


2 comments

October 01, 2012 , 11:03 AM
Grandmama!
BY Anneli

 Here's a sketchy dynamesh sculpt of a Grandma. She likes coupons, sunshine and small white dogs. Her dislikes are long lines at the store and music.
0 comments

August 09, 2012 , 6:16 PM
Head planes!
BY Daniel Axelsson



Thought I'd practice some head anatomy and planes since I always seem to get things wrong...
0 comments

August 06, 2012 , 12:30 AM
muscle guy first WIP
BY Daniel Axelsson




Had some spare time this weekend, so I started practicing basic anatomy.
I figured I might as well post a WIP. If nothing else as to encourage you guys to do the same ;P

We'll see if I can spend some more time on this guy between work this week.
0 comments

July 31, 2012 , 9:40 AM

BY Daniel Axelsson



 *Edit*

Updated with another fast render and some PS comp:






Heyo!

Was slightly bored last night so I starting pushing a dynasphere around;P

Duration from start to final render- about the length of "Watchmen" extended cut... long movie XP
The guy turned out kinda rough, but I wanted to finish before I went to bed.

Peace out!!



2 comments

May 29, 2012 , 11:09 AM
knight effigy
BY Krossler Bronko

slow days at work again, sculpted a bit. Started as a doodle in sculptris, in retrospect i should've finished it in sculptris. Took it into mudbox to do some detailing but couldnt get enough res and got kinda sick of it all. Probably wont finish.  
0 comments

May 23, 2012 , 12:09 AM
Some rendering
BY Daniel Axelsson


Hey fellow sculptores!

No real update apart from that I've been playing around with some rendering and compositing today. My dear friend and colleage Daniel Bystedt had an awesome tutorial published on 3Dtotal recently. You should check it out for some neat info on passes rendering.

http://www.3dtotal.com/index_tutorial_detailed.php?id=1534#.T7wNW8VUYpo


0 comments

May 14, 2012 , 9:10 PM

BY emreu

Haioo. Fågeln 5k tris, 512-maps; ägget 1k, 256x.



0 comments

, 2:46 AM

BY Subspherical


Got inspired by the recent posts and decided to do a face study myself. Around 2 hours.
Not satisfied with the headshape, and some other obvious stuff, but i thought i'd rather post than sit on this myself (:

1 comments

May 07, 2012 , 4:07 PM
doodled a bit
BY Krossler Bronko

Hi guys, had some downtime at work so i doodled a bit, picked a portrait photo on flickr at random as ref. Guy has significantly more of the ol' eyebrows in original, also beard. Put this sucker through the least efficient pipeline ever..
2 comments

May 02, 2012 , 7:50 PM
Another Head, and an old one...
BY Daniel Axelsson


Eh, so another one. Working on some clothes and gear as well, but that'll take some time.

I'm really hoping for this place to find its way out from hibernation. Come on, lets crit each others stuff nao!!
1 comments

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